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Monday, 12 September 2016

13/09/2016 - Creative Studio - Abstracting

We had to make a creature out of the theme of our project so I did a living music note


Posted by TheLimeOfDoom at 23:54
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Labels: 2016, Level 6 Creative Studio

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  • 2016
  • 3D model
  • Concept develoment
  • Gameplay
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  • Level 6 Creative Studio
  • production studio
  • Production Studio - Interactive
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  • ▼  2016 (56)
    • ►  November (3)
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      • 15/09/2016 - Creative Studio
      • 13/09/2016 - Creative Studio - Embodied Thinking
      • 13/09/2016 - Creative Studio - Synthesizing
      • 13/09/2016 - Creative Studio - Abstracting
      • 13/09/2016 - Creative Studio update
      • Creative Studio - Exquisite Corpse Animation - A p...
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