Thursday 17 March 2016

18/03/16 - Interactive Narrative - Fahrenheit/Indigo Prophecy

Are the “choice situations” in the game obvious or subtle? Do
you know the outcomes of your choice prior to making a
decision?

This week I played Fahrenheit/Indigo Prophecy and I found most of the choice situations to be pretty obvious to me. The first real one I came across was when I was leaving the diner, the waitress called out to me and I could either leave or respond to her. Like the character I did think she was going to accuse me of murder in the end she just wanted me to pay her bill. After thinking about it that would be the obvious thing she would do but at the time I did not think it would be. Silly me.
When playing as the detective the choice situations where very obvious to anyone who's seen a crime show, who,why,where,how. After all you are a detective so you have to ask these questions.

From the amount of the game I have played I think the choice situations are obvious in most cases as it's pretty clear what the outcomes will be. I think this is mainly to do with the fact that you play both as the murderer and the detectives who are going after him. If you only played as the detectives then the answers to your questions would not be as obvious I think.

No comments:

Post a Comment